MindsEye Is An Incredibly Boring And Confusing Mess
MindsEye: A 12-Hour Odyssey Through Bugs and Boredom

I dedicated over 12 hours of my life to MindsEye, the ambitious semi-open-world action game developed by Leslie Benzies, a veteran producer from the Grand Theft Auto franchise. I saw it through to the bitter end, navigating a landscape riddled with technical glitches, frustrating performance issues, and an overwhelming amount of tedious phone calls. Despite the significant flaws, however, there's a strange, almost compelling undercurrent to the experience that warrants a deeper look.
A Buggy Beginning: Technical Issues Plague the Experience
Let's address the elephant in the room: MindsEye is plagued by bugs. From minor graphical hiccups to outright game-breaking glitches, the technical issues are pervasive and frequently disruptive. I encountered everything from texture pop-in and frame rate drops (even on a high-end PC) to instances where the game simply froze, forcing me to restart. These weren't isolated incidents; they were a constant, frustrating companion throughout my playthrough. The frequency of these bugs significantly impacted my enjoyment, often interrupting immersion and pulling me out of the game world.
The performance issues weren't limited to graphical glitches. Loading times were often excessive, and there were instances of noticeable lag, particularly in densely populated areas. This wasn't just a minor inconvenience; it actively hindered gameplay, making combat sequences feel sluggish and unresponsive. The overall technical instability significantly detracted from the potential of the game.
Adding to the frustration was the lack of any apparent effort to address these issues. While updates have been promised, as reported in several articles like this one from Kotaku: https://kotaku.com/mindseye-steam-reviews-bugs-glitches-update-refunds-1851784312, the issues remain widespread and persistent, affecting many players' experience. This lack of responsiveness from the developers only adds to the overall sense of disappointment.
A World of Tedium: Repetitive Gameplay and Uninspired Design
Beyond the technical problems, MindsEye suffers from a significant lack of engaging gameplay. The open world, while visually appealing in places, feels largely empty and lifeless. The activities available are repetitive and quickly become tiresome. Many missions involve the same tired formula of driving from point A to point B, engaging in predictable combat encounters, and listening to endless, uninteresting phone calls.
The phone calls, in particular, are a low point. They are excessively long, filled with dull dialogue and irrelevant information, and contribute little to the overall narrative. These interruptions frequently break the flow of gameplay and serve only to amplify the sense of monotony. They feel like filler content, a blatant attempt to artificially inflate the playtime rather than enhance the overall experience.
The combat system, while not entirely broken, lacks depth and excitement. The enemies are predictable, and the combat encounters are easily resolved with repetitive button-mashing. There's little strategic depth or tactical complexity, leaving the combat feeling shallow and unsatisfying. It's a far cry from the more nuanced combat systems found in other open-world games.
A Disappointing Narrative: Unfulfilled Potential
The story in MindsEye is another significant disappointment. While the initial premise holds some promise, the narrative unfolds in a disjointed and unconvincing manner. The plot is convoluted and poorly executed, with underdeveloped characters and a lack of emotional depth. The overall narrative arc feels rushed and anticlimactic, failing to capitalize on the potential of the game's setting and characters.
The ending, in particular, is a letdown. After enduring hours of frustrating gameplay and repetitive tasks, the player is rewarded with a resolution that feels unearned and unsatisfying. It's a weak conclusion to a game that already struggles with pacing and engagement.
A Glimmer of Hope: Unexpectedly Engaging Moments
Despite all its flaws, MindsEye has some surprisingly engaging moments. The visual design, while inconsistent, offers some stunning scenery and memorable locations. There are instances where the game's ambition shines through, suggesting the potential for a much better experience if the technical issues and design flaws had been addressed.
Certain side quests, while few and far between, offer unique and interesting challenges that break the monotony of the main storyline. These moments highlight the potential for a more captivating gameplay experience, had the developers focused on quality over quantity.
The driving mechanics, while not perfect, are surprisingly smooth and responsive. Navigating the game's open world can sometimes be a surprisingly enjoyable experience, offering moments of escapism that momentarily distract from the game's many shortcomings.
Conclusion: A Missed Opportunity
MindsEye is a game of frustrating contradictions. It boasts stunning visuals and moments of unexpected charm, but these are consistently undermined by pervasive technical issues, repetitive gameplay, and a weak narrative. It's a game that feels like a missed opportunity, a project that had the potential to be something great but was ultimately burdened by its own flaws.
While dedicated fans might find some redeeming qualities within its broken world, for most players, MindsEye will likely prove to be a disappointing and frustrating experience. The sheer volume of bugs, coupled with uninspired gameplay and a weak story, make it difficult to recommend this game to anyone unless they're prepared to endure significant technical difficulties for the chance of encountering those rare moments of unexpected enjoyment. The current state of the game is a far cry from the potential hinted at in its initial promotional material, leaving many players feeling cheated and disappointed. For a more in-depth perspective on the game's reception, check out this Kotaku review: https://kotaku.com/mindseye-review-bad-ps5-update-boring-open-world-pc-gta-1851785108
from Kotaku
-via DynaSage